Introduce your game
to passionate fans
The Playsource program offers everything you need to reach highly engaged audiences and players for your next hit.
Join Playsource early access and get the tools you need to market your game and promote it to our audience of more than 30 million followers.
pick your plan
Create a presence for your game, embedded in our community of gamers and influencers. This is the best plan for hobbyists with grit and great ideas.
- Maintain a page directly on our popular gaming vertical
- Gain access to powerful content marketing tools
$499 per MONTH
All features from the FREE plan
Get everything you get with the Personal plan, plus live chat support from our team of marketing and community management professionals.
- Receive live chat consultation from our team of games industry marketers and community managers, whenever you need it
- Get a dedicated chat room for your game, plus structured playtests and feedback with eager players
All features from the PROFESSIONAL plan
Tap the full power of our audience and work directly with our team of experienced industry professionals. We’ll create a custom plan for promoting your game to our social audience of more than 30 million followers and beyond.GET STARTED
Who we are
Playsource is a Creators Media
property. Our fandom brands like Now Loading
reach millions of gamers across the vast Creators Media network.
Most of the content in our network is created by players. Thousands of community contributors called Creators write articles about games, geek culture and more every day.
Your content and community will be built into Now Loading, right alongside our existing news and coverage.
Playsource co-founder Samuel Axon is a content executive with deep experience in both agencies and the games press. In addition to covering games for Joystiq, Mashable and Ars Technica as a writer and editor, he has built large-scale content marketing properties for Samsung Mobile and CBS. He brings 10 years of experience in editorial content, creative design, social media marketing and PR to Playsource.
Tim helped develop entertainment brands for several years before co-founding Playsource. He has worked in content and communications within the entertainment sector for the past decade with Twentieth Century Fox, Universal and Creators Media. At Playsource, he helps developers, publishers and agencies build their brands on Creators Media’s properties as well as their own channels.
Community Management and Social Strategy
Brielle has more than eight years of experience building and engaging with large gaming communities. A lifelong gamer, she played a pivotal role in building an online community for the popular World of Warcraft website Wowhead. Since then, she has developed and executed community engagement and social media marketing strategies for BioWare and Google.
Marketing and PR
Kyle Horner has more than six years of experience planning and contributing to games industry marketing campaigns across VR, mobile and PC gaming. As a marketing consultant at Bithell Games and a content marketing pro at Turbine and Disruptor Beam, he has elevated global brands and brand new IPs with email campaigns, paid media, social creative and editorial content.
How it works
When you join the Playsource platform, we help build your game a dedicated community of influential bloggers, players, streamers and more from our existing community of more than 2,000 creative influencers.
Through them, we’ll help your game reach our social audience of 30 million followers.
We have a team of community managers, marketers, content creators and PR specialists ready to consult you and make your game successful, with experience at industry leaders like EA and Sony.
Why are we doing this?
Our company has always had a core philosophy: find creative people who might not have a voice, and give them one, along with an audience.
We already gave a voice to fans — now we want to do that for the people making the things those fans love. Better yet, we want to bring the two together.
And as you know, this is an exciting but terrifying time for people making games. The market is filled with more games than ever before, so how do you stand out? We want to work with you to solve those challenges because we love the work you do.
Tell us how we can help
your game find its audience.